Currently we have three animation directions:
- Forward - run forward and loop forever),
- Reverse - run from last frame and loop forever,
- Ping-Pong - first-last-first-last-… and loop forever.
What I’d like is the option to create animations that do not loop, without having to depend on something in frame/cel userdata (having tag userdata would be nice too). So, at least, one additional direction::
- Forward - single pass/no loop.