Aseprite v1.2.28

Today we’re releasing a new Aseprite v1.2.28 and v1.3-beta5 version :chocolate_bar: :coffee: Including some bug fixes and performance improvements:

Aseprite v1.2.28

  • Backported some features from v1.3: Full screen mode, redraw window immediately on “live resizing”, better handling of OS events.
  • Improved the ellipse algorithm #2217
  • Some performance improvements in the sprite editor #2713
  • Fixed Color Wheel size to fit in its enclosing box #2737
  • Fixed some crashes and problems with the “Remap” command of palette colors
  • Fixed a problem where the color bar disappeared after resizing the window in certain ways
  • Lua: Support using selection tools from app.useTool()

Aseprite v1.3-beta5

  • Regression saving certain GIF files when disposing frames #2806
  • Fixed pixel perfect in Manual mode on Tilemap layers #2741
  • Fixed big spot painted with full pression on first click after opening dynamics popup #2768

Remember to check the Aseprite v1.3 announcement just in case you missed it and to know how to switch to the beta branch.