I’d like to create a script to run in Aseprite. From the docs I’ve read, it looks like scripts are loaded from your Aseprite/scripts directory when the Aseprite launches. I could not find any other way to load or reload scripts, and having to restart Aseprite every time I make a change to my code is going to make it really hard to debug. I also didn’t see anything about where any error messages would be printed.
What options does Aseprite have for debugging?