Yesterday I bought Aseprite and I really love it so far! Great job!
I am currently creating a 2D platformer game and I’m working on one of the main characters.
The character currently has a 8-frame idle animation and a couple of different layers for the body, face, hair, clothes etc. Now I want to create the second main character using parts of the sprite from the first one. No problem, I can just copy-paste layers and modify them.
What I would really love is to be able to tag layers and quickly switch between them. For example, I have the following layers and (in bold) the tags. Let’s assume the untagged layers are shared between both characters:
- [Player 1] Hair (front)
- [Player 2] Hair (front)
- Face
- [Player 1] Shirt
- [Player 2] Shirt
- [Player 1] Pants
- [Player 2] Pants
- [Player 1] Shoes
- [Player 2] Shoes
- Body
- [Player 1] Hair (back)
- [Player 2] Hair (back)
I hope I explained it in a clear way using the example. What I don’t mean is grouping like how it currently is (using a folder) because it doesn’t allow layers in between the layers within this folder.
Also, with tagging, you can possibly have specific layers use multiple tags.