# Genesis/Mega Drive 512-color Palette based on hardware output

**URL:** <https://community.aseprite.org/t/genesis-mega-drive-512-color-palette-based-on-hardware-output/28312>\
**Category:** Artwork\
**Created:** [May 4, 2026, 1:26am UTC](https://community.aseprite.org/t/genesis-mega-drive-512-color-palette-based-on-hardware-output/28312 "2026-05-04T01:26:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rian](https://community.aseprite.org/user_avatar/community.aseprite.org/rian/32/25986_2.png) [@Rian](https://community.aseprite.org/u/Rian)\
**Post date:** [May 4, 2026, 1:26am UTC](https://community.aseprite.org/t/genesis-mega-drive-512-color-palette-based-on-hardware-output/28312/1 "2026-05-04T01:26:38Z")

</div>

Many palettes for the Sega Genesis are referenced from emulator screenshots, following a non-linear ramp of [0, 36, 72, 109, 145, 182, 218, 255] or the linear [0, 32, 64, 96, 128, 160, 192, 224], this palette of 512 colors uses the [0, 52, 87, 116, 144, 172, 206, 255] ramp referenced from actual hardware output data.

![image](https://community.aseprite.org/uploads/default/original/3X/9/4/94c7ab2b992506688e4084cdd5701721283d04a6.png)

Here is a [raw text file that can be saved as a .gpl](https://pastebin.com/chM1BgzA) to put them in a neat and tidy order.
