# How to create a palette with the colors of the current sprite?

**URL:** <https://community.aseprite.org/t/how-to-create-a-palette-with-the-colors-of-the-current-sprite/327>\
**Category:** Help\
**Created:** [August 16, 2017, 8:37pm UTC](https://community.aseprite.org/t/how-to-create-a-palette-with-the-colors-of-the-current-sprite/327 "2017-08-16T20:37:56Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![dacap](https://community.aseprite.org/user_avatar/community.aseprite.org/dacap/32/10_2.png) [@dacap](https://community.aseprite.org/u/dacap)\
**Post date:** [August 16, 2017, 8:37pm UTC](https://community.aseprite.org/t/how-to-create-a-palette-with-the-colors-of-the-current-sprite/327/1 "2017-08-16T20:37:56Z")

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You can create a new palette from the active colors of the sprite selecting the [☰] button and then _Create Palette from Current Sprite_:

![createpal](https://community.aseprite.org/uploads/default/original/1X/797ad8658cc1b089f5a3839c7735a2d676bab1eb.png)

You will see the _Palette from Sprite_ dialog:

![dialog](https://community.aseprite.org/uploads/default/original/1X/e0ca6c98953ae408f1942dab8fc1ba58c0373df4.png)

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**Author:** ![doodaddy](https://community.aseprite.org/letter_avatar/doodaddy/32/6_22734026db12803ebb3e059622ac3534.png) [@doodaddy](https://community.aseprite.org/u/doodaddy)\
**Post date:** [December 18, 2023, 5:30pm UTC](https://community.aseprite.org/t/how-to-create-a-palette-with-the-colors-of-the-current-sprite/327/2 "2023-12-18T17:30:30Z")

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Thanks! I used this method to create a reduced color palette. However, I noticed that the sprite still has all the original colors still! Is there a way to map the sprite to the new colors?

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**Author:** ![dacap](https://community.aseprite.org/user_avatar/community.aseprite.org/dacap/32/10_2.png) [@dacap](https://community.aseprite.org/u/dacap)\
**Post date:** [December 18, 2023, 5:38pm UTC](https://community.aseprite.org/t/how-to-create-a-palette-with-the-colors-of-the-current-sprite/327/3 "2023-12-18T17:38:03Z")

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You can use _Sprite \> Color Mode \> Indexed_ menu option to map your sprite to the new palette.
