Pixel suggestion

I’ve just started aseprite. I want to use in unity to develop a mobile game application. I wonder when I open a new file, which pixel size may I use?

It’s not easy to answer that, as it depends on the screen size of the game you want to develop and the elements you want to draw.

You can find a nice pair of tutorials here:

And here:

I hope they’ll help you :slight_smile: