# Tips for drawing sprites from different angles

**URL:** https://community.aseprite.org/t/tips-for-drawing-sprites-from-different-angles/28790
**Category:** Help
**Created:** [September 13, 2026, 10:45am UTC](https://community.aseprite.org/t/tips-for-drawing-sprites-from-different-angles/28790 "2026-09-13T10:45:30Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![TheSartremaster](https://community.aseprite.org/letter_avatar/thesartremaster/32/5_5575768a8748004e209b776fc1b2916d.png) [@TheSartremaster](https://community.aseprite.org/u/TheSartremaster)
#### Post date: [September 13, 2026, 10:45am UTC](https://community.aseprite.org/t/tips-for-drawing-sprites-from-different-angles/28790/1 "2026-09-13T10:45:30Z")

</div>

Hi everyone,

Can anyone recommend some resources how to draw 45 degree sprite angles?

I am making a Doom-Style game and a big part of that is making enemy sprites from different viewing angles.  
So I draw a front view, side view, back view, as well as 45 degree front and back views (See:[https://zdoom.org/wiki/Sprite#Angles](https://zdoom.org/wiki/Sprite#Angles)). I can do front, back and side alright, but I am really struggling wrapping my head around the 45 degree angles.

Can anyone recommend any resources/guides/tutorials/plugins that can help with drawing these angles?  
Skewing sprites (or any common flat → isometric conversion techniques) do not really apply, as they also shift the view upwards.

Thank you!
