# What do I keep getting wrong with the walk cycle?

**URL:** https://community.aseprite.org/t/what-do-i-keep-getting-wrong-with-the-walk-cycle/21250
**Category:** Artwork
**Created:** [January 18, 2024, 6:08am UTC](https://community.aseprite.org/t/what-do-i-keep-getting-wrong-with-the-walk-cycle/21250 "2024-01-18T06:08:43Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![Phantom](https://community.aseprite.org/user_avatar/community.aseprite.org/phantom/32/14871_2.png) [@Phantom](https://community.aseprite.org/u/Phantom)
#### Post date: [January 25, 2024, 8:38pm UTC](https://community.aseprite.org/t/what-do-i-keep-getting-wrong-with-the-walk-cycle/21250/5 "2024-01-25T20:38:26Z")

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Very much reminds me of this.

> [@My Fist Movement practice](https://community.aseprite.org/t/my-fist-movement-practice/11824/4):
>
> I think it would be wise to time your animation so that it follows a normal walk/run cycle. Remember to have the feet make contact with the ground before the person springs back up to take another step. When the leg is stretching out would be a good time to move the background. I like the second practice in terms of accuracy and I think what you have so far is pretty cool!

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