Allow setting loop section on single frame

I often create 1-frame animation for the following reasons:

  • it’s still WIP so I’m just tagging my single frame so I don’t forget, then I can add more frames later
  • I know there will only be one frame, but for my game development workflow I need to tag the animation anyway so I can export a single frame spritesheet with the correct name and import it in the game engine

When selecting only one frame, F2 does nothing. Since there is no conflict with another single frame operation, could we have the Set loop section (F2) action adding a tag, even on a single frame?

Workaround: add a dummy frame, select 2 frames, F2, shrink down loop to 1 frame (using the new range drag and drop, or worst case, changing loop To value manually).