Animate sprite from reference animation spritesheet

I bought an animation spritesheet. Now I try to animate my character sprite as it is animated character in reference spritesheet. Is there any tutorial how to do this, or even a script to help with animating from animation sequence (PixelLab has this, but is not free :face_with_raised_eyebrow: ).

Thx.

I think I know what you mean. File>import>import sprite sheet> then you just have to divide the sprite by how many sections there are like if you have 4 sprites in a collomn and 4 in a row you’d set it to that then press import.

No, I didn’t mean this. I want to animate my sprite according to the animated character template ( 2D Pixel Art Character Template Asset Pack by ZeggyGames ). I want to move my sprite the same as the character from the template.