aseprite has a mechanism to create symbols or instances, to replicate automatic changes between all clones.

aseprite has a mechanism to create symbols or instances, to replicate automatic changes between all clones.

For example if I want to make some windows for a building, how can I replicate my changes automatically between all the windows in the building, let’s say I want to add a rectangular frame to all my windows. So far all I can do is add a new layer and copy and paste where appropriate, but I don’t feel that’s optimal.

Check out the docs for:

You can also find more information in Youtube by looking up “Aseprite Tilemap” or “Aseprite Tileset”