Hi asepriters! Today we’re releasing Aseprite v1.3.10 and v1.3.11-beta1! Including bug fixes and new features!
We’re going to pre-publish new features in the Steam beta channel first. So at the moment you can find the v1.3.11-beta1 on Steam.
Aseprite v1.3.11-beta1
- New interactive Text tool with T key #28
- New diagonal symmetry #1171
- New drop files on timeline to import files as layers/frames/cels, works on Windows and macOS #131 #4636
- Added “Transform” checkbox to move slices with its content #4533
- Experimental: Compose layer groups separately from all other layers #3225 (thanks to @belchiorg and @gui-marc)
- Enable this from Edit > Preferences > Experimental > Compose groups separately
- Group buttons in the toolbar when the window is too small #4708
- Duplicate tilemaps correctly when Sprite > Duplicate #4759
- Replaced jpeglib with libjpeg-turbo to load/save JPEG files
- Better text rendering using Skia (DirectWrite on Windows, Core Text on macOS) #4362
- Lua API:
- +Changes in v1.3.10
Aseprite v1.3.10
- Published a couple of HD icons
- Added support for JPEG image orientation adjustment from EXIF metadata #2525
- Disable Brush Preview in Preview window by default #4721 (thanks to @S4HRKBOY), can be re-enabled from View > Preview > Brush Preview
- Snap cels to grid on moving cel action #4027
- Fixed slice tool when we are in tiles mode #4306
- Fixed bug copying/moving cels with z-index #4779
- Fixed issues with windows visibility when changing between “Home” tab and sprites #4546 #4789
- Fixed Duplicate Sprite/Layer didn’t duplicate z-indexes #4665
- Fixed mouse issues making hard to resize floating windows #4240
- Fixed UI issue scaling brush type icons #4386
- Fixed crash clicking “Hide Other Layers” when there is no preview window #4768
- Lua API:
- Update API version to 30
- Added
app.editor.zoom
/scroll
properties #4722 - New option (
Dialog:show{ hand=true }
) to enable Hand tool in the active editor with a modal dialog (thanks to @lampysprites)