Aseprite v1.3.17.1 & v1.3.18-beta2

Hi Asepriters! Today we’re releasing a patch with several bug fixes, and a little new v1.3.18-beta2 with some changes about how layer groups are presented in the timeline:

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What’s new in Aseprite v1.3.18-beta2

  • Better presentation of Layer Groups in Timeline #5651 #5758
  • Fixed hidden layers affect z-index #5681
  • New -power-of-two-size CLI parameter to create sprite sheets with a power of two size #2289
  • Fixed bug opening .aseprite-extension from Windows File Explorer #5744
  • Fixed right-click on multi-line text editor (e.g. user data field)
  • Avoid confusing Eyedropper behavior when there is no Reference Layer available #5685
  • +Changes in v1.3.17.1
  • Lua API:
    • New plugin API to add custom file formats when loading/saving sprites #4950 #5174
    • Improved Dialog labels and buddy enabled handling #5117 #5554
    • Added support for eyedropper tool in app.useTool()

What’s new in Aseprite v1.3.17.1

  • Fixed Edit > Insert Text which doesn’t paste text on viewport’s center #5615
  • Allow installing extensions by dropping them into the preferences dialog #5697
  • Fixed tips for thin filled ellipses (thanks to @emmachase)
  • Fixed underscore and strike-sthrough not shifted with layer’s name #5736 (thanks to @sliva0)
  • Fixed color picker selecting below alpha bar #2006 (thanks to @luke-henry-04)
  • Fixed selection tool performance in tilemap layers in ‘Tiles’ mode #5760
  • Fixed crash when painting in an empty tilemap in manual mode #5717
  • Fixed bug showing invalid zoom level in status bar #5545 (thanks to @Darth712)
  • Release mouse capture after switching to other app with Alt+Tab #325 #5601 #5691
  • Fixed the Palette unlock icon (thanks to @thkwznk)
  • Added some missing translation strings for the Advanced Mode dialog #5704
  • macOS: Inactive window doesn’t pass events to window below #4561 #4835
  • Linux: Don’t change process name to “main”
  • .aseprite decoder/encoder:
    • Fixed crash decoding invalid external file types
    • Fixed stack overflow decoding multiple level of properties
  • Lua API:
    • Update API version to 40
    • Fixed moving active cel to 0,0 when drawing for some specific scripts #5679
    • Added Sprite.hasAssociatedFile property #5721

How to update Aseprite

How to get the beta version

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