Hi Asepriters! Today we’re releasing a patch with several bug fixes, and a little new v1.3.18-beta2 with some changes about how layer groups are presented in the timeline:

What’s new in Aseprite v1.3.18-beta2
- Better presentation of Layer Groups in Timeline #5651 #5758
- Fixed hidden layers affect z-index #5681
- New
-power-of-two-sizeCLI parameter to create sprite sheets with a power of two size #2289 - Fixed bug opening
.aseprite-extensionfrom Windows File Explorer #5744 - Fixed right-click on multi-line text editor (e.g. user data field)
- Avoid confusing Eyedropper behavior when there is no Reference Layer available #5685
- +Changes in v1.3.17.1
- Lua API:
What’s new in Aseprite v1.3.17.1
- Fixed Edit > Insert Text which doesn’t paste text on viewport’s center #5615
- Allow installing extensions by dropping them into the preferences dialog #5697
- Fixed tips for thin filled ellipses (thanks to @emmachase)
- Fixed underscore and strike-sthrough not shifted with layer’s name #5736 (thanks to @sliva0)
- Fixed color picker selecting below alpha bar #2006 (thanks to @luke-henry-04)
- Fixed selection tool performance in tilemap layers in ‘Tiles’ mode #5760
- Fixed crash when painting in an empty tilemap in manual mode #5717
- Fixed bug showing invalid zoom level in status bar #5545 (thanks to @Darth712)
- Release mouse capture after switching to other app with Alt+Tab #325 #5601 #5691
- Fixed the Palette unlock icon (thanks to @thkwznk)
- Added some missing translation strings for the Advanced Mode dialog #5704
- macOS: Inactive window doesn’t pass events to window below #4561 #4835
- Linux: Don’t change process name to “main”
.asepritedecoder/encoder:- Fixed crash decoding invalid external file types
- Fixed stack overflow decoding multiple level of properties
- Lua API:
- Update API version to 40
- Fixed moving active cel to 0,0 when drawing for some specific scripts #5679
- Added
Sprite.hasAssociatedFileproperty #5721