dacap
May 21, 2024, 4:56pm
1
Hi asepriters! We are releasing a minor Aseprite v1.3.7 version with important fixes:
Allow backslash (\
) in filenames on Linux and macOS #3936
Fixed nested ping-pong tags #4271
Fixed wrong alignment between mouse and sensor threshold position #4428
Fixed painting with right-click with custom brush paints with background color #4013
macOS: Fixed memory leak copying & pasting images (probably #4251 )
Lua API:
New app.os object
Added recent
parameter to SaveFile /ExportSpriteSheet commands to avoid adding the file to the list of recent files
Disable progress bar in commands that can receive ui=false
#4165
Fixed bugs handling errors inside app.transaction()
#3276 #4431
Fixed return values of os.execute()
Ask permissions for io.popen()
/lines()
/input()
/output()
functions
There is no beta version available yet, but soon we’ll try to release new features there.
How to update Aseprite?
2 Likes
Hi. With this update you seemed to also have removed the beta branch on steam which allowed me to use an earlier 1.3 version. I was using that branch because the level editor I use has a bug (fixed in the next version, but that’s not out yet) which prevented it from reading aseprite files post version 1.3.5. I have a deadline due tomorrow so I really really need that version to be available again. I believe it was 1.3.4, but I don’t quite remember.
dacap
May 21, 2024, 9:04pm
3
Hi @xThuby , sorry about this. Contact me at david@igara.com , I think the version was v1.3.2 but I can send you v1.3.4 which will work for you too.
Thank you so much! I’ve just sent you an email.
How do i update aseprite?
Hi guys!
It’s possible export automatically all “hidden” tilemap layers?
Created using the path Sprite>;sprite properties>Tilesets,
Normally the layers are stored under the dialog box Layer properties > Tileset, and to export I need chosse one by one, turning on the visibility.
Video of the feature, in the time 0:47
hi, we need a bucket_paint cursor on its own, something like windows paint
1 Like