Audio Track in Aseprite

Hello,
I’ve been using Aseprite for about a year now, and it’s a wonderful software for creating small-scale animations, as well as large-scale art. Not to mention its extremely affordable price. However, as I get more and more into animation I realized that I could get so much more done, if there were an audio channel right above the animation channels. That way, I can make fluid, timed movements to pre-made audio. I’m sure the addition of this would bring a lot more people to Aseprite, and it would significantly help me and many others.
Thank You.

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Related to issue #70 some day I’d like to add support for audio tracks (just to sync animation + audio and in a future to export mp4 files)

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Thank you for your response, I can’t wait to see where this software is heading!

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the audio track for synching animation with audio is the only missing feature

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Any progress?

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Hope this is still being worked on! It’s quite difficult syncing animation up with audio when it’s separate.

Still a wanted feature. Hope to see this feature soon :slight_smile:

yeah! we need that!

4 years now. And still no audio feature. I wanna make a pixel animation tho.

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I’m too would very much like to see an audio plugin for Aseprite that could let us add speech clips above the frames in the timeline, or even better - to record them directly in Aseprite for using as placeholders! That way, we could draw our speech animation sequences in sync with the audio, without jumping back and forth and worrying about guessing-in-the-dark if we drew correctly.

Another great feature on this very topic would be a true lip-sync capability that will go along with what is called ‘symbols’ (a sequence of frames) of all the possible mouth expressions with somewhere that we could set what sound each frames represents (A, Eh, E, U, O, M, N/L, F, S). Then, we could put the character body on one layer, its head / mouth as a ‘symbol’ on another layer right above it, and then the true lip-sync would set the frame of the head / mouth on the timeline in match with the speech clip that is playing.

All these would surely require a lot of hard work to develop, and I by all means don’t expect it to be out any time soon (or at all). I only provide my thoughts, and it would just be wonderful if such features could be part of this awesome piece of software some day.

make an audio track im begging….

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Yooo… We’re still waiting…

Seems like we are making accounts just to beg for this to be a feature lmao

In the meantime, I guess I will have to learn how to make animatics in a non-Adobe program, finish it in Asperite, and then resize the frames individually to return to the non-Adobe program since I want to make sure the lip sync is correct xd

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been 5 years now, still a wanted feature

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Эх вот бы функцию. Пожалуйста, хочу делать анимации в этой программе без сторонних прог. Асепрайт лучший

wow this is a really old post (7 years). Devs, pls respond, at least to say that it wont be aded or that it’s now considered.

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Audio support (for lip syncing) · Issue #70 · aseprite/aseprite · GitHub I assume it’s very close to happening. This is in the v1.3.16-beta1 sction of the github of what is next to be done. The current to do list is v1.3.15.3 so probably not much longer.

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I agree with that idea,

I feel like I could get so much more done if I could just have audio built in

so do we know if there is any progress on this yet?

I know there is a plugin to do it, but it sadly doesn’t work on mac and is a bit janky so I would like a simple way to do this PLEASE!!