Brush Preview in Tiled Mode

Is there a way to disable the brush preview when the cursor is outside the boundaries of the sprite?

Hi there @Daniel_Jones :wave: there is no way to disable the brush preview in tiled mode at the moment (I think only if you put the cursor outside the editor area)

I should’ve asked, why does the brush preview work differently in Tiled Mode? To me, the mode suggests a visual change, not a functional one… Semantics is a common debate opponent :slight_smile: