Bug with drawing on tiles

I think this may be related to flipped tiles, but I have noticed now and then that while drawing on a tile, my drawing is incorrectly “mirrored” within the same tile. In other words, too many pixels in a tile are changed when drawing … maybe a bug with trying to auto-update tiles throughout the document

Example

Thanks for reporting this bug @dogboydog, I’ve created a new issue in GitHub:

I’ll check when this bug was introduced, but I think it was working in some moment.

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I think this bug only happens when “Pixel Perfect” mode is checked.

image

That’s interesting. I definitely always use that option