I have three layers:
- characters (the top-most layer),
- the mask, and
- the background.
I use the
mask layer with “Subtract” mode to make the
background layer darker to ensure that my
characters are standing out from the
background. (As otherwise they blend too much.) For this purpose, I use some masking color with alpha 255, but set the
mask layer’s opacity to 128. It looks nice in the Aseprite. However, whenever I’m trying to export my sprite, I only see the
mask layer (solid color) instead of “combined” picture with properly darken background. And when I try to “merge” the layers, it also doesn’t do what I expected. I thought that it works somewhat similar to what one can do in the, e.g., Photoshop.
Could you please point me to some tutorial or the docs that describe how to properly use layer modes? I find this feature very handy for masking purposes, but somehow, it doesn’t work for me at the moment.