Canvas resize space

Related to this, there is another issue: If you paste into Aseprite an image that is bigger than you actual canvas, that image is (always? sometimes?) cropped by the canvas limits automatically.

I’d really love to be able to have layers with images larger than the canvas, and also be able to crop a layer image to the canvas limits only when i want it. For example, by doing right click on layer (or cell) and then chosing “crop” from the dropdown menu.

Also, that “See cel content beyond sprite viewport” improvement would be really great! :slight_smile: