Changes affecting other frames

First of all, I love Aseprite. I love the UI and the look and it really makes me want to do pixel art.

However sometimes, like right now, I will be working on some animation, and then I go back to some earlier frames, and find that my layers have changed there as well. I can’t really describe it better.

Does anyone recognise what might be happening and what I am doing wrong?

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Are some of your cels linked, perhaps?

No, definitely not linked.

This is happening to me as I write this and it’s slowing down my progress tremendously.

It tends to happen while I’m using the select (marquee) tool; I’ll select and copy from one frame, paste it in another frame and do work on it (like flipping this pasted bit horizontally), and minutes later I’ll find out it also flipped the same bit in the frame I copied from.

Yes! This is exactly that I am experiencing. I am not saying this is a bug, it’s probably something in my workflow, I just want to know what I’m doing wrong.

Hi there! Could someone (maybe @Cadburylion?) describe the exact steps? or maybe record a gif )e.g. with licecap) showing how to reproduce this issue? It might be a bug or some odd behavior that could be improved.

Thanks for the reply! I just recently discovered something (that I can reproduce) in my workflow that causes unexpected changes for me. I would do:

Select something with marquee tool (with a view to delete it).
Discover I am on the wrong layer.
Click on the name of the correct layer.
Delete.

For me, this deletes the selection across all frames on that layer. Is this intentional?

That sounds pretty intentional to me. If you want to delete something from one layer in only one frame, you should select the cel, not the layer. When you select a layer, all cels for that layer are selected, this is even reflected in the UI via the cels’ background colour.