Is there a script that allows me to remap multiple colors of sprites to a different color per sprite on a sheet.
So for example say I have a sprite with red on the arms on face but I want to remap only the red on the arms to another color while having the face stay the same a brush would be helpful. It’d also be great if I could be remapping the colors on the shorts as well from green to purple at the same time for example.
Is there a known script available that can do this?
Edit: Here’s a video of what I mean in another program:
Hi @Jofu. First at all, backup your work. Then you can try to convert the image to INDEXED Color Mode (go to Sprite > Color Mode > INDEXED), on Indexed Color Mode each color in the sprite will be linked to the respective color on the palette, so modifying a color in the palette will modify all colors that match it in the sprite.
Important considerations:
If you are using more than 256 color on the Sprite, the conversion will result in a color compression (some colors wiill be “rounded”)
A better possibility: if each region of the sprite is separated by layers, you can select a particular layer, then go to Edit > Adjustments > Hue/Saturation… and modify it as you wish (the adjustments will affect all colors on the layer).
This doesn’t help as I don’t want all the similar colors on the sprite to change only that specific body part which is why I brush would be best. For e.g in the video I only want the legs to change as I want the hands to be a different color, if I use your method the legs hands and his face would change.
In that case. No, I don’t know a script to do something simiilar to that.
Personally, to complete that task, I would adopt the following workflow: Link to video
Select Magic Wand tool with: Tolerance ~80 and Continuos checked.
Select the areas you want to adjust colors
Create a layer called ‘Selection Memory’ or any other name to paint some color on the selected areas (a ‘trick’ to memorize the areas)
Go to the original layer, hide the ‘Selection memory’ layer
Go to Edit > Adjustments > Hue/Saturation…
If you want to adjust the color again:
Go to “Selection memory” layer
Select Magic Wand tool with Continuos UNchecked.
Select a painted area, this will select all painted areas in the current layer.
Go to the original layer, hide the ‘Selection memory’ layer
Go to Edit > Adjustments > Hue/Saturation…
Note: to refine the selection areas you can play with the tolerance value of the Magic Wand and the SHIFT / ALT+SHIFT keys to add or subtract selection.
Your solution is a good one which I didn’t think of but it only works in specific areas like the one in your example video.
What I want to do is color separate the sprite so he can have different outfits through palettes, which is why I have his arm separated from his hand for example as this makes it possible to give him sleeves. If I used your method in that area the magic wand would select everything there as it can’t differentiate between the arm and his hand which is why a brush tool would be more precise while being efficient.
I was thinking of trying to make a script myself as there really seems to be none available that does this or anything remotely similar. I have no experience in that regard though and I haven’t been able to find a script that creates a custom brush that works differently from the default one that I could adapt to work like the one in my example gif.