CRT retro shader


#1

Hi !

What about adding to Aseprite a kind of retro CRT shaders while editing? (or at last for preview)

See here for example (Web GL demo):
https://b005t3r.github.io/UltimateCRT/screenshots/index.html

For a closer look, see this image (comparison of the Famicom version of Wizardry (1987), on a CRT screen vs current HD monitor):

And imagine you draw with that old CRT preview directly in Aseprite (including “zooming in the shader” like in the image above).

All the best,
-lonestarr

PS: full article including this image: