I’m currently working on a tool for better sprite sheet management in Aseprite (for personal use) where I can define the position of sprites in a sprite sheet via quads (sprite sheet I’m using has sprites with varying sizes and it would be very hard/impossible to use the standard import/export functionality in aseprite). It’s similar to the slice tool (and the slice tool is what I have been basing my code off) but I’m hitting a wall and I’m not entirely sure how to debug.
I need to print the value of variables to the developer console but I’m not sure how. The standard print function (std::printf) doesn’t appear to output anything. What do I need to use in order to print values to the developer console?