Export selection in sprite sheet

hello, will this selection area export feature also be implemented in a future update? I really need it for this too

Thanks


I’m very happy with the new features in this beta, it really helps me, but I feel incomplete if it hasn’t been implemented in the export spritesheet as well

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I think this is a great idea! I was about to ask for the same feature @dacap =D

There are many times I’m doing big hubs and scenes for a game, which contain characters, houses, assets, flags and more. Mostly animated and some assets interact with each other like the light of a forge hitting other parts of house and the blacksmith when being used.

Area Selection saves me a TON of time for gif preview, but when I need to export all assets in separate spritesheets I have to crop the canvas, focus hard so I don’t save on top of it, export the spritesheet needed and then undo the crop to repeat the progress again for other assets.