Exported Sprites Not Centered In Unity

I exported a selection of sprites as a sprite sheet in aseprite and when it opened the sprite sheet in Aseprite everything looked fine and everything was in the right place. When I imported that perfectly fine sprite sheet into unity, suddenly the sprites are not centered in their 64x64 boxes. Any ideas on what I am doing wrong or how I can fix this problem?

Hello there,
When making use of Aseprite and Unity, do consider using our Aseprite Importer package (Redirect to... title of new-page). This package comes preinstalled in newer versions of Unity if you start your project as 2D or 2D URP.
Let me know if you have any questions.

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