Hello. I’ve been using Aseprite to make sprites for my mod. The sprites for the base game come in 2x, and I don’t have an efficient way of adding them to my spritesheet without making a new sprite. I’ve tried resizing it holding shift, but it messes up some pixels and is overall unreliable. Is there a way to half the size of a selection without using Sprite>Sprite Size?
Hi @RiverOaken, resizing the selection with Shift modifier to keep the square aspect and using the Fast Rotation algorithm should do the job:
Anyway you might want something faster (like some shortcuts to %50 or %200 the selection quickly), I’ll see if I can add something in a future version.