How do I make Straight & Curved Lines properly?

I’ve tried similar, doesn’t work somehow

Oh wait, you mean, adding an extra pixel to that side on the other side…feels like cheating

it isn’t cheating, you are the one who makes the design. ;] if there isn’t specific reason why you have to keep the points on their original position, then there’s no reason why you couldn’t alter your image slightly to make it look better. shifting pixels around a bit is a commong thing to do.

Fair…I think I have some variation of OCD

I’ll be busy with reading Monster Hunter Bloodlines, but got to ask, what’s the easiest way to tell if there’s too many “jaggies” for Curved Lines?

hm… it’s hard to say. i go with rule of thumb: if it has smooth surface/silhouette, then no jaggies are the best option. if it’s rough and bumpy, then it’s good to have them as long as it all seems right.

Don’t feed.

Back to practicing, I think this is somewhat simpler than first thought

My only is, I’m not sure if they’re “jaggies” or not

Sprite-0001

Looks sorta smooth as far as I can tell

Sprite-0001

I think I’m more-or-less following the, as much as possible, don’t surround rows of small pixels with larger ones bit…maybe I should shift a bit more