How hard would it it be make a sekeletal system for aseprite?

As the title says I want to know if it’s possible to implement a system where images are parented to bones and I’m guessing it’s hard. I wouldn’t mind waiting how ever long it takes, guessing this would be end game kinda stuff. I’ve tried to use spine for rotating pixel limbs before and that was just pain, it’d have transparent artficats. I know there is one other program that lets you rig sprite on, but yeah that isn’t really user friendly imo. Thank you for your time and have a great day.