I’m animating something where the camera essentially zooms in, but I’m not really sure to recreate this? I’ve tried enlarging what I’m zooming in on, but it just makes it so that it doesn’t fit the canvas size. Any help?
I’m afraid your only option is what you already tried - enlarging the image. This will give you the effect of zooming in and the clipping of what doesn’t fit in the canvas anymore is a natural consequence.
Unless you want to zoom in on a specific part of the image to simulate it being closer to the “camera” in which case you would enlarge only this part of the image.
i would simply create a new layer that duplicates your drawing on that frame, then I would resize it a couple pixels larger than the canvas. Duplicate that frame, resize it a couple pixels larger than the canvas. Continue doing this until you get the effect you require.
In any case someone is looking for the same thing, I just created a lua script to handle this, which will save you a HUGE amount of time. Comes out of the box with a bunch of options! (zoom in or zoom out, zoom percentage, zoom directions…) You can grab it on my Github account for free there : GitHub - PxlSyl/aseprite-lua-scripts: My own lua scripts I can't find online
Don’t forget to rate the repository, it will encourage me to add more options, and/or create new amazing scripts!