How to keep layer names when exporting as spritesheet?

Hi, newer user of aseprite, learning how to create animated pixel art.

When I export a specific layer as a spritesheet, the newly exported file name is (file name)-Sheet. Is there a way to export the specific layer and have the file named the same as the layer?

In the “Item Filename” field under Output, you can use {layer} to output the current layer’s name.
Whoops that’s only for the metadata, not for the whole spritesheet. I think you have to put the name in manually when you select where to save.