This seemed to happen in the last few builds and the icons in the timeline are now scaled up to fill there frame. They used to be scaled to the size of the canvas?
It’s now hard to tell the relative size of what it’s showing and more importantly it’s scaled badly as it’s trying to keep it pixel perfect.
Is there a way to turn this off and go back to the way it used to work.
Bumping this again. Am I the only ones that see this or does it just not bother anyone else? Something change in the past few builds. Maybe I accidentally set an option?