Is there a way to create a limited loop?. what I mean by this is let’s say I have an animation that has repetitive actions that I would want to loop, it would be nice if this segment could simply be looped over a few times. (like a fighting stance before a fight)
you would have frame 1 to 5 loop 6 times for example before releasing the loop to carry on the to the rest of the animation. I don’t know if there are any ways of doing this that can be done with the Tags system already in place but if so please let me know.
to clarify I am talking about the entirety of the animation and not just a layer.
Thanks for the Reply!
I think this would be a very nice feature as my UI gets extremely cluttered (and my animations get to 300 frames long when they could be so much shorter if this was a feature)
I think there are a number of issues currently related to the timeline in general. I know people have been requesting a more versatile timeline and features such as being able to loop layers repeatedly through a playback and stuff like that. I can’t say when or how it’s prioritized though however.
For example I think this is exactly what you proposed.
yeah. that’s pretty much what I have in mind. from what I’m reading this seems to be a feature that will be added in 1.3 whenever that is. this is a great software for pixel art but animations I just get quickly confused on what I’m doing. exp “I want to move frame 154-165 to 24-35 so I have to go back and forth to make sure I have the right frames for both because they need to be exact or later on il find out I deleted a frame or pasted over a frame I didn’t want to” the tags help with this somewhat but they lack in dynamics on the Y axis. maybe if folders and tags could be combined in a way to have an XY axis tag would help. idk just throwing ideas at this point. i’ll stop