Moving things while snapping on grid

moveme

The reason I came up with this is that there is a moment when I have to scroll things constantly, frame by frame.

For example, in order to scroll background 10 pixels each per frame, need to select background and move 10 pixels precisely, (or tap arrow key 10 times) for each frame.

This is tedious, so I wish if I am able to move things with snapping on grid.

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Just bought Asesprite and came here to comment on this. I donā€™t understand why snap to grid doesnā€™t work with move features. Whenever Iā€™m using snap to grid, itā€™s usually because Iā€™m making a tilemap and I want to copy a tile over or line it up somewhere in the sprite. I canā€™t even imagine a situation where Iā€™d want to draw while snapping to grid.

This is the reason the snap to grid function exists for pixel artists and itā€™s how it works in Photoshop. Why doesnā€™t it work this way in Aseprite?

Hi there! You can use the Alt key modifier to snap to grid the selection when you are dragging it.

We might enable the snap to grid of the selection by default when the ā€œSnap to Gridā€ option is enabled, but at the moment using the Alt key should do the snapping (even when the ā€œSnap to Gridā€ is disabled).

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Glad I found this post! I thought snapping to grid when moving just wasnā€™t possible, but glad it is with ALT. Aseprite is fantastic btw :slight_smile: digging a lot.

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Iā€™m surprised this isnā€™t the default when I enabled ā€œsnap to gridā€. Alt didnā€™t work for me.

For Mac users itā€™s CMD + Alt. (Unless I modified my keymap and forgotā€¦)

Also useful for Mac users: for Duplicate + Snap while dragging itā€™s CTRL + ALT.

Took me a while to figure that one out. Hope this helps someone else!

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I just registered here to say thank you for that hint.
Changed my working with Aseprite completely.

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Alt does not work when moving existing objects, just new selections. ā€˜snap to gridā€™ checked does not help.