Hello,
I’m new to NES development and I’ve been working on some character designs. I would like to create a walk cycle, but I’m unsure of what the framerate should be to emulate what it would look like in game.
If I have 4 walk animations (left, middle, right, middle), what should I set the milliseconds per frame to be so I get a reasonable representation of what the character would look like when placed in the game?
Is there a better way to do this?
Thanks!