Hi everyone! we’ll try to use the #development section to inform a little more about the work that has been done in the month or when a new feature is started so we can get some feedback from the community at the same time we make progress.
So far, in the past months I have a couple of open pull requests:
- Add layouts + dockable UI by dacap · Pull Request #3485 · aseprite/aseprite · GitHub : a way to customize the panels of the main window (still some work is needed to drag-and-drop elements, but most of the logic/save/load layouts work is already done)
- Initial work for a new shader-based renderer by dacap · Pull Request #3523 · aseprite/aseprite · GitHub : a way to render sprites using shader-like logic (Skia offers a GPU-neutral shader language, SkSL, that can be run in CPU and GPU), this new engine will be enabled progressively and only for experimental usage initially, but will allow us to fix a lot of issues.
In October some “lost” work was recovered to add a “repeat” field for tags:
- Add repeat field to animation tags (#1275, #1740) by dacap · Pull Request #3563 · aseprite/aseprite · GitHub
- https://twitter.com/davidcapello/status/1580872868766048262
And finally main
and beta
branches were merged to simplify the development:
But we had to disable the multiple windows UI by default (still a lot of problems are present with this) to release v1.3.0 in a near future (probably there will be several release candidates, v1.3.0-rc1, rc2, etc.)