I’m trying to export a spritesheet for my game and on the Linux build of Aseprite and when using Packed mode it exports in the wrong order!
You can find the test animation, the spritesheets I exported (on windows and linux versions), and the export settings here!: Aseprite issues - Google Drive
Fixing this issue is really important because I need the frames to match up for animations in my game. How would I fix this?