Padding sprite frames when using --sheet-pack


#1

I’m using the Aseprite CLI in my build process to pack a sprite sheet with the --sheet-pack command. This works very well, except for one thing: the --border-padding and --inner-padding parameters are ignored here (see issue 1240, this is just not implemented yet). If sprites are not padded, their pixels will bleed to other frames while rendering.

My questions are:

  • Has someone experienced this same issue and found a fix for it using the current aseprite version?
  • Is an asperite fix in the pipeline, or is there a fork that has this feature already?

#2

There is a related issue too, you might ask for help too: https://github.com/aseprite/aseprite/issues/1890

I hope to deliver some of these features soon.