"Repeat cels" (looping backgrounds) Concept

There are some ideas to do compositions of sprites, but they are too complex.

The “Repeat Cels” option can be easily be done (it’s like executing Frame > Duplicate Linked Cels on a continuous layer several times).

The extra continuous method looks like a nice idea too, a little more complex, but I like it in the sense that it only modifies the “new frame” command/etc behavior (the sprite/.aseprite file still can be saved exactly in the same way).