Hello!
I build a watcher script in Godot that updates my assets whenever I updated my Aseprite files and was wondering if there are more JSON arguments that the sclice feature has besides the ones listed in the online document.
Something like excluding specific layers or frames when slicing.
I found my way to automate slicing and saving the assets in subfolder by passing the arguments via user data. And looking at the default export feature it seems we can be specific about areas, layers and frames so I thought maybe there’s a way!
If there is none this would be the feature I’d champion!
The slice tool has been the number one time saver in my own professional career and I think it goes unnoticed most of the time. Moving from the manual export to a batch script and then to an automated Godot script has not only saved me a ton of time but probably a ton of human error in the process!
Thank you very much for creating it!