Sprite Exports too Big

When I export my sprite as a .png, it exports in such a way where every pixel on the .png is actually a 2x2 pixel. The program I’m using already has a limited import size anyway, but having half the amount of space is really putting pressure on the kinds of sprites I can actually import.

Does anyone know how I can export it with each pixel being an actual singular pixel? I know it’ll export SUPER small, but that’s literally exactly what I need.

check if you arent scaling 200% when using the export option.