Spritestacking animation

Sprite stack , can we improve workflow for this

3d_bike

I created some character using this technique , and even tried to animate this , so need copy stack project and make move and reply many times.

Best reason for this create isometric animated character for 4 or 8 or 16 direction

I think that works , but can we improve better moving layers groups and tools

bike_knight_2
with character on it

extension that I used