Spritestacking animation

Sprite stack , can we improve workflow for this

3d_bike

I created some character using this technique , and even tried to animate this , so need copy stack project and make move and reply many times.

Best reason for this create isometric animated character for 4 or 8 or 16 direction

I think that works , but can we improve better moving layers groups and tools

bike_knight_2
with character on it

extension that I used

Hey,
I made a small car with Aseprite to use in a jam game, and about to draw some columns for the same reason. It would be nice to have a built in tool to check on the result live, as I found a script that should do something like this, but it seems peculiar to use and therefore inadequate in what it should do (it made a mess of my frames).

What this tool should do:

  • Have a separate window, like the Preview
  • Show the layers (from first-last or reverse) with 1 pixel offset on the vertical axis
  • Being able to rotate it left to right and vice versa, or rotating it continuously with a speed that could be set
  • Live, so if I change a pixel on a frame, it updates immediately

It would be lovely, and users wouldn’t need to migrate to other tools (voxel building ones mostly) to be able to make a stacking sprite. :slight_smile:

Ah, I tried this extension, it’s better than the one I found, it’s almost perfect. :slight_smile: