Tiled Mode grid alignment for hexes

I’m designing hex tiles, and I’m curious how difficult it would be to get an option to adjust Tiled Mode for hexes, as I have not been able to find a way to do this or find it as suggested. Seeing the offset and edge sizes (at least that’s how it works in Godot where I import my hexes into). Just would make life easier trying to design roads/rivers on tiles, but understandable if this just isn’t important enough for whatever time it would take to implement.