Bug with custom brush while in tiled mode


When using a custom brush with the view in tiled mode, there appears to be an odd
“offset” effect that occurs depending on which instance of the tiled image is interacted with. Here, the red mark(the correctly-shaped one) was made in the first third of the horizontally-tiled image(s), the blue was made in the middle instance, and the magenta was made in the last. These are all the same shape of custom brush in “paint brush” mode, so it’s not due to the brush tiling with itself.

Can confirm. Happens when you draw on the “main” square in tiled mode using a custom brush, it shifts the pixels strangely.

Seems like a duplicate of

In that thread, dacap mentioned that a fix is planned for the next release.