Could Someone Help me with Creating a Seamless Animation Loop?

Hello there, :wave:

I am new to Aseprite and am having a lot of fun exploring the software. I am working on a pixel art animation and could use some advice on creating a seamless loop.

The animation is of a character running, and I want the movement to feel smooth and natural without any noticeable jumps or interruptions at the loop point. I have managed to create a rough draft of the animation; but the transition between the last frame and the first frame does not feel as seamless as I would like.

Are there any techniques or best practices for ensuring that the last frame aligns perfectly with the first? :thinking:

Would you recommend using onion skinning throughout the process, or are there other tools in Aseprite that I should consider? :thinking:

Also, I have gone through this post; https://community.aseprite.org/t/how-to-make-layers-have-independent-looping-animations-salesforce-marketing which definitely helped me out a lot.

Is there a way to preview the animation as a loop directly in Aseprite? If so; how can I best utilize this feature to spot inconsistencies?

Thanks in advance for your help and assistance. :innocent: