Suppose I have a grayscale image like this:
How can I paint this image brown so that it would look like wood, where the different grayscale colors would be different brown tones (e.g. the darker colors would be a darker brown)?
Sometimes I draw grayscale images, so I can paint them within Unity’s SpriteRenderer, that paints the whole image like I described above. Can aseprite do this somehow? I couldn’t find out, I think it would be a great feature, it would make much easier to test a lot of colors for different textures.