Hi, again, Aseprite buddies!
I finally updated the first post, with lots of scripts (and since I only added the ones posted on this list, I’m sure I missed several ones XD)
These are the new ones I added to the first post (on 2024-04-18)
- Path Animator (by Gasparoken): A tool for animating an image (multi-layer allowed) according a desired path - Repository here.
- Merge All tags (by jest): It will just combine all your open tabs into 1 spritesheet… Link to repo
- non-empty cels counter (by Unknow0059): It displays the total number of non-empty cels from visible layers. Or, in naive terms, the total frame count.
- Perlin Noise Generation (by Ondrej_Pokorny): It generates perlin noise, that can be used for water/clouds textures. Scritp for generation of normal maps is in repository as well - link to repo
- Aseprite Scripts by David_Barker
Ghost Images : Animation effect similar to onion skinning. The script will generate a new layer containing a number of ‘Ghosts’ of previous frames.
Layer Transition : Generates a new layer with a simple transition effect between two existing layers.
Load Palette From CSV : Load a palette from a CSV file with red, green, blue, alpha columns.
Save Palette To CSV : Save current palette To CSV file with red, green, blue, alpha columns.
Selected Pixel Count : Counts the number of pixels in an arbitrary shaped selection.
Github repo https://github.com/davebarkeruk/Aseprite_LUA_Scripts - MSX image file import v1.0 (by NataliaPC): It imports MSX image files. - Github repo
- PalRowMax(by BraidAcer): It scans an indexed color image and tell you if you’ve used more than X palette colours in a single pixel height horizontal line - link to drive.
- Simple Color Range Multi-Select Noodle – SCRMSN (by J19): It lets you select colors continuously instead of one-by-one like you had to do with the built-in tool: select-> color range. Available (for free) on itch.io.
- UPDATE: GitHub Link’s dead, but script was rescued thanks to V972 here - link to Google Drive here.
- Noise (by shemake): By default, it will create a new layer and scatter it with single pixel dots in your current foreground color. You can control the density with the first script option (higher numbers = LOWER density). Even better, if you want to create noise using a brush, all you have to do is choose the “Use current brush” checkbox and the script will apply the brush anywhere it would have created a speck of noise. - link to github
- Find Orphan (by shemake): It will find orphan pixels. - link to github
- Import Images from a folder Into New Layers (by JJHaggar, me XD): It imports images from a folder into new layers. Link to repo
- Auto Mirror (by semplar): UIt helps with seamless tiles of any shape, like isometric ones. Link to repo
- Asesprite-TF-Atlas-Editor (by CoolModder): Script for editing XML atlases for Towerfall - Link to repo
- Memo (by CoolModder): Script for viewing txt, xml, and json files. Editing not supported - Link to repo
- Aseprite Export Tooling (by emscape): Extension for exporting spritesheets / frames + layers as seperate images - Link to file (for free) on Patreon.
- Paint Drip (by emscape): script to create a Paint Drip animation - Link to file (for free) on Patreon.
- Emphasise layers (by emscape): script to emphasise your working layer within aseprite. With this you can finally see well what you’re doing when working with complex sprites - Link to file (for free) on Patreon
- Isometric Tiles (by motero2k): a script for isometric “tiled mode”. It clones the selection to see how the texture fits - Link to file
- Palettize: Better control when applying a palette (by Projectitis): It allows you to load a palette and then preview your image with that palette applied. You can adjust HSV sliders until you are happy with the mapping before applying it. - Link to repo
I don’t have much free time, and this post is getting hard to maintain ^_^U Maybe it would be a better idea to create a Github repo for this list? That way, anybody could help updating it! What do you think? ^^